Game Developer (Engines)
Urgent FeaturedZyplu Services
Job Description
JOB TITLE:
Game Developer (Engines)
COMPANY:
Zyplu Services
LOCATION:
Remote (Contract)
PROFESSIONAL SUMMARY
Zyplu Services is seeking a highly skilled and visionary Game Developer (Engines) to bridge the gap between high-fidelity environment architecture and cutting-edge artificial intelligence. In this specialized role, you will leverage your expertise in Godot and Panda3D to architect immersive simulations and robust physics systems designed to train next-generation AI models. You will play a pivotal role in a forward-thinking AI agent project, crafting the dynamic game logic and virtual frameworks necessary for sophisticated machine learning interactions. This position demands a blend of technical mastery in engine internals and a passion for pushing the boundaries of AI-driven gameplay.
MANDATORY QUALIFICATIONS & SKILLS
- Demonstrated expertise in engine-level development using Godot and Panda3D.
- Advanced proficiency in Python and GDScript for scripting complex game logic and real-time physics.
- Deep understanding of game physics, 3D environment creation, and interactive system architecture.
- Proven ability to integrate AI models or autonomous agents within real-time game engines.
- Exceptional written and verbal communication skills, with the ability to document technical workflows for cross-functional teams.
- Strong analytical skills for optimizing engine performance and simulation reliability across multiple platforms.
- Self-motivated professional capable of delivering high-quality, modular, and maintainable code in a remote setting.
EXPERIENCE REQUIREMENTS
- Significant experience in developing, implementing, and optimizing real-time game environments and simulation frameworks.
- Proven track record of building and customizing game engines to support specific simulation or research objectives.
- Hands-on experience collaborating with AI research teams to create specialized training environments for machine learning.
- Previous involvement in AI agent projects, specifically focusing on agent-environment interaction and feedback loops.
- Experience with version control, collaborative development workflows, and delivering technical direction for gameplay features.
- Preferred: Experience with networking, multiplayer systems, or cloud-based simulation solutions.
- Preferred: Active contributions to open-source engine projects or established game development communities.
Requirements & Qualifications
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Experience 3-5 Years
-
Qualification Bachelor's Degree
Required Skills
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